Hooking Up Hydraulic Hoses Under Pressure

Hooking Up Hydraulic Hoses Under Pressure Hooking Direct3DCreate9 to get the D3D9 then hooking D3D9 CreateDevice to get the device pointer and then hooking Device EndScene through the virtual table

This application is written in C WPF but using a C dll to do the actual hooking I ve tried compiling the dll for 64bit systems although it still isn t doing what it s supposed to do However doing such hooking can be done easily by your own see this article to learn how You can find out where the specific function is called in foo exe and just replace the

Hooking Up Hydraulic Hoses Under Pressure

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Hooking Up Hydraulic Hoses Under Pressure
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I ve followed this tutorial DirectX 9 0 Hooking via Injection via C So program creates a remote thread in the process as its starting up injects my hook calls its DllMain and Hooking uses an operating system feature to monitor events sent to the process like low level keyboard and mouse messages Applications can utilize a targeted or global

From what I understand and I do believe I understand correctly what you want is internal hooking I can show you how to do this in 3 simple steps These are the things you API hooking is similar but for winapi functions So that you can change the behavior of code that runs in your process that you didn t write Arbitrarily you could hook

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Hooking without MS Detours Question I ve struggled on the issue of getting a working example that demonstrates hooking in Windows Most of the tuts out there seem to One more hooking method is via guard exceptions which almost doesn t require any editing to the bytes but to the memory protection so an exception will be raised on

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Hooking DirectX EndScene From An Injected DLL Stack Overflow

https://stackoverflow.com › questions
Hooking Direct3DCreate9 to get the D3D9 then hooking D3D9 CreateDevice to get the device pointer and then hooking Device EndScene through the virtual table

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64 Bit Application Hooking X64 System Stack Overflow

https://stackoverflow.com › questions
This application is written in C WPF but using a C dll to do the actual hooking I ve tried compiling the dll for 64bit systems although it still isn t doing what it s supposed to do


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